install theme

madametrevelyan said: Idk talk to me probably

touchingbutts said: Come party with me

potatocookie-s said: Play moar SWOR. A flashpoint maybe.

All of these are excellent suggestions.

What should I do today?

cleverlytitled:

what makes guardians of the galaxy so good is that they’re mostly assholes and fully acknowledge that

everytime there’s supposed to be a sweet or dramatic moment

they ruin it

because they’re assholes

(Source: man-hawk)

So I decided to make myself as a Jedi

(because that’s not pretentious at all)

just spent a while lip syncing in my room as to not wake up my family.

i am ready to appear on your show now jimmy fallon.

lightgetsout:

A voice demo consisting of 30 Dragon Age character impressions.

I’ve been wanting to put together a collection of my Dragon Age impressions for some time, and inspired by natvoices, I decided to go all out and do a wide variety of character impressions from Dragon Age.

I did my best to include most, if not all, the male companions of Origins, DA2, and even Inquisition, as well as an assortment of NPCs and other characters within these beautiful games.

Here is a list of the impressions in order:

  • Zevran Arainai
  • Cailan Theirin
  • Varric Tethras
  • Anders
  • Fenris
  • Nathaniel Howe
  • Iron Bull
  • Sebastian Vael
  • Dorian Pavus
  • Cullen
  • Orsino
  • Swiftrunner
  • Loghain Mac Tir
  • Enchanter Irving
  • Alistair Theirin
  • Jethann
  • Oghren
  • Bryce Cousland
  • Justice
  • The Arishok
  • Uldred
  • Sarcastic Hawke
  • Murdock
  • Fergus Cousland
  • Carver Hawke
  • Gorim
  • Bann Teagan
  • Sten
  • Tamlen
  • Male!Inquisitor


And a personal message from me!

I really hope you all enjoy it and thank you so so much for listening, and for all you kind words and support!

Atrast Nal Tunsha
-Dylan

knight-enchanter:

IGN Article: Sex, Romance, and Dragon Age - Inquisition’s Improved Relationships

Best part bolded

"BioWare is fixing the systemic problems in video game relationships.

Sex and relationships typically suck in video games. Relationships are about sustainability, commitment, and building something meaningful, but when it comes to romantic relationships in interactive stories, getting laid is typically the endgame.

Not always, though, and that’s something BioWare is learning from when it comes to improving relationships — romantic and platonic — in Dragon Age: Inquisition.

I think there are some really, really solid counter examples when you look at where relationships fall down and where they’re flat,” Inquisition’s Creative Director Mike Laidlaw told IGN. “There are some that are really, really effective.”

He points to Persona 4 as a particularly strong example. “I finally got a date with Chie, but that’s not where it stops,” he said. “Later, we’re going to do a slumber party, and we’re going to go to the beach.” He also notes that The Darkness, of all games, accomplishes more with romance than most games.

“The most romantic moment in a video game that I’ve ever seen is when Jackie visits his girlfriend’s apartment in The Darkness…. She baked me a cake, she’s moving in, and you watch possibly the entirety of To Kill a Mockingbird as she passes out on your lap because she’s tired and snuggly. That is amazing.”

This scene, Laidlaw said, “is close as video games came to that first 10 minutes of Up.” Both scenes share the same purpose of making the audience think, “‘I really care about this character — aw, f**k,’” and their motivations change.”

“That’s the thing I think the Last of Us goes right to elemental heartstring moments,” Laidlaw said. It isn’t exploring romance, but “It says these are real people and it’s okay to care about them. I think to some degree there’s a joy to escapism when it’s okay to care. That is something that I think is kind of a single-player phenomenon.”

The success of Jackie’s romantic relationship in The Darkness, and Joel and Ellie’s paternal one in The Last of Us, is that they aren’t systemic. Neither relies on players exploiting someone they’re supposed to care about for the sake of an Achievement, loot, or an approval rating. They’re just people.

That systemic problem is something BioWare is trying to address in Dragon Age: Inquisition.

Inquisition’s characters respond to situations involving your character in a more organic way than previous games. Characters present during the slaying of a dragon, for example, may demand celebratorial drinking. Others may not. “And suddenly it’s a friendship moment, or maybe more. Maybe there’s flirting, who knows? It all depends on that state. It’s reacting to what happens in the game,” rather than reaching a certain beat in the arc of your romantic conquest.

Part of the solution here, Laidlaw explained, is, “Let’s not have gifts that buy affection. Let’s not have sex be the end goal. Let’s instead try and reach for something that’s like genuine affections and let you go up and say, ‘Hey you, we’re going to kiss now.’ And let players enjoy that, and feel like, yeah, that’s a real thing.”

Certain characters are romantically off-limits for your Inquisitor. Some may be just-friends. Others may not share your sexual orientation. “What the writing team has done is they’ve laid out certain beats which could cause reactivity,” said Laidlaw. Each writer has individually analyzed a beat and assessed how specific characters should respond to you and the situation around them. Some characters may care about something, another may not. How that goes down could affect your long-term relationships — romantic or otherwise.

“That’s something I think the writing team’s done a really good job of,” Laidlaw said. “Playing with your expectations to some degree, and none of them feel the same.”

karissaeb said: And then there are those with no schooling who get lucky. Network, be in the right place at the right time, keep doing what you love and keep putting yourself out there. You are your best advocate or your worst enemy. Be the former.

avvars said: a lot of jobs dont care so much about the school you went to so much as your work ethic/personality. considering how sweet you are on here, i’m sure your school choice wont be a big deal in the long scheme of things!

Thanks you two! I think it’s less about it not being as notable of a school and more that I feel that I haven’t progressed or improved as an actor as much as I was hoping for.

I feel like I’ve only come a short way from when I first got to the school, and that if I had gone somewhere else, I’d be much farther along.

I’m definitely Pro-Selfie. I think that anybody who’s Anti-Selfie is really just a hater. Because, truthfully, why shouldn’t people take pictures of themselves ? When I’m on Instagram and I see that somebody took a picture of themselves, I’m like ‘Thank You’.
I don’t need to see a picture of the sky, the trees, plants. There’s only one you.
I could Google image search ‘the sky’ and I would probably see beautiful images to knock my socks off. But I can’t google, you know ‘what does my friend look like today?’
For you to be able to take a picture of yourself that you feel good enough about to share with the world - I think that’s a great thing

- Ezra Koenig being the most adorable human being ever (via unmaiden)

(Source: damnthosebands)

GRYFFINDOR
{ wear }